Augmented Reality Environments in Learning, Communicational and Professional Contexts in Higher Education

Jorge Martín Gutiérrez, María Meneses Fernández


This paper explores educational and professional uses of augmented learning environment concerned with issues of training and entertainment.We analyze the state-of-art research of some scenarios based on augmented reality. Some examples for the purpose of education and simulation are described. These applications show that augmented reality can be means of enhancing, motivating and stimulating learners’ understanding of certain events, especially those for which the traditional notion of instructional learning have proven inappropriate or difficult. Furthermore, the students can learn in a quick mode by interacting on the augmented environments.


Augmented Reality; Augmented learning environment; Academic Performance; Specialized Communication; High Education.

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Licencia Creative Commons

ISSN 2013-9144


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