The escape room as an educational tool to work with literature in secondary education: a practical proposal using Romeo and Juliet

Authors

DOI:

https://doi.org/10.1344/reire2020.13.228965

Keywords:

Pedagogical innovation, Secondary education, English language, Breakout edu, Escape room, Literature, Competences

Abstract

INTRODUCTION: In recent years, gamification has become an important element of teaching in secondary education. This article discusses the use of educational escape rooms to help children study English-language literature in secondary education. Specifically, it describes an activity for fourth-year students that uses William Shakespeare's Romeo and Juliet as an introduction to the field of literature. METHOD: The activity started with a screening of John Madden’s film Shakespeare in Love, which illustrates the life of the playwright and describes the process of creating Romeo and Juliet as well as aspects of society and of drama as a genre. Working together, the students then had to apply what they had learned to solve a series of enigmas related to Romeo and Juliet. RESULTS: The students acquired new knowledge about Shakespeare and responded to the escape room activity very positively. DISCUSSION: Considering that the students to whom this activity was addressed were unfamiliar with the life and work of Shakespeare, the escape room offered the teacher an opportunity to help students acquire competences in the study of literature in an active and motivating way.

Author Biographies

Esther Martínez Borobio, Institut Jaume Balmes

Doctora en Filologia Hispànica per la Universitat de Barcelona, treballa com a professora d’Anglès i de Llengua Castellana i Literatura a l’ensenyament secundari.

Eleonora Nakova Katileva, Institut Jaume Balmes

Graduada en Estudis Anglesos per la Universitat de València. Màster en Educació i TIC per la Universitat Oberta de Catalunya. Treballa com a professora d’Anglès a l’ensenyament secundari.

References

Decret 187/2015, de 25 d’agost, d’ordenació dels ensenyaments de l’educació secundària obligatòria. DOGC núm. 6945. https://portaldogc.gencat.cat/utilsEADOP/PDF/6945/1441278.pdf

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Jaramillo, O., i Castellón Aguayo, L. (2012). Educación y videojuegos. Chasqui Revista Latinoamericana de Comunicación, 117, 11–19. https://revistachasqui.org/index.php/chasqui/article/view/201/210

Madden, J. (dir.) (1998). Shakespeare in love [Pel·lícula]. Miramax Home Entertainment.

McIntosh, S. (dir.) (1999). Shakespeare in Love. Bonus Feature [Vídeo]. Miramax Films / The Department of Education. https://youtu.be/FAfih_YUgMk

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Stoppard, T. (s. d.). Shakespeare in Love. Study Film Education Guide. Film Education. http://www.filmeducation.org/pdf/resources/secondary/ShakespeareInLove.pdf

Watsonpope (1 de març de 2018). Shakespeare in the Classroom (notes) [Blog]. https://watsonpope.wordpress.com/2018/03/01/shakespeare-in-the-classroom-notes-3-1-18/

Wiemker, M., Elumir, E., i Clare, A. (2016). Escape Room Games: «Can you transform an unpleasant situation into a pleasant one?». A J. Haag, J. Weisenböck, W. Gruber, i C. F. Freisleben-Teutscher (eds.), Game Based Learning – Dialogorientierung & spielerisches Lernen digital und analog (pp. 55–68). Ikon. https://thecodex.ca/wp-content/uploads/2016/08/00511Wiemker-et-al-Paper-Escape-Room-Games.pdf

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Published

2020-07-01

How to Cite

Martínez Borobio, E., & Nakova Katileva, E. (2020). The escape room as an educational tool to work with literature in secondary education: a practical proposal using Romeo and Juliet. REIRE Revista d’Innovació I Recerca En Educació, 13(2), 1–18. https://doi.org/10.1344/reire2020.13.228965

Issue

Section

Innovation articles