Game based learning: application to the subject Quality Management
DOI:
https://doi.org/10.1344/reire2017.10.11015Keywords:
Game based learning, Teamwork, Knowledge internalization, Competence, Learning methodology, QualityAbstract
The aim of this paper is to explain the experience of creating and using a question-answer game similar to Trivial Pursuit but adapted to the content of the subject Quality Management. The game provides a more entertaining learning method for students, who play in teams and internalize the knowledge of the subject in an easier, more understandable way. The game was created by changing multiple choice test questions from previous years into open questions. Participants were 165 students from the three groups studying Quality Management as part of the degrees in Business Management and International Business. All students were undergoing continuous assessment, and all rated the experience as very positive. The results show that although the students were satisfied with the game and it helped them to internalize knowledge of the subject, they only worked on the competence “teamwork”. Therefore, the game did not lead to the development and/or improvement of the subject competences, but did improve learning skills. This paper is one of the first to present a game-based learning experience in these degrees.References
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