Gamification: students’ perceptions of an educational escape room in the context of learning Spanish as a foreign language
DOI:
https://doi.org/10.1344/reire2021.14.132195Keywords:
Spanish as a foreign language, Gamification, Educational escape room, Students perceptionsAbstract
INTRODUCTION. Recently, escape rooms have become a popular source of entertainment and they also have been shown to offer many benefits in many areas of education, including foreign language teaching. Inside gamification, escape games can alleviate negative attitudes and promote communication, teamwork, cooperation, and the development of a meaningful learning process in accordance with the students’ needs and interests. METHOD AND OBJECTIVES. This exploratory paper assesses students’ impressions of an educational escape room experiment in which they had taken part, and aims to identify the elements that particularly fostered learning in the Spanish as a Foreign Language (SFL) context. The paper stresses the value of escape rooms as a useful methodological strategy in the SFL context. RESULTS. The analysis of the questionnaires shows that students had a positive impression of the educational escape room as a teaching and learning tool in SFL. CONCLUSION. Students expressed positive evaluations of their participation in this teaching experience. They felt that they had made significant progress, especially with regard to the development of their comprehension skills and also their understanding of Spanish culture.References
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